@startuml
sprite $fan [48x48/16] {
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0000000000000000000005FFFFFFFFFFA000000000000000
0000000000000000000007FFFFFFFFFE1000000000000000
0000000000000000000009FFFFFFFFF30000000000000000
000000000000000000000AFFFFFFFE300000000000000000
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0000000000000000000002FFFFB400000000000000000000
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}


!define FA6_FAN(_alias) ENTITY(rectangle,black,fan,_alias,FA6 FAN)
!define FA6_FAN(_alias, _label) ENTITY(rectangle,black,fan,_label, _alias,FA6 FAN)
!define FA6_FAN(_alias, _label, _shape) ENTITY(_shape,black,fan,_label, _alias,FA6 FAN)
!define FA6_FAN(_alias, _label, _shape, _color) ENTITY(_shape,_color,fan,_label, _alias,FA6 FAN)
skinparam folderBackgroundColor<<FA6 FAN>> White
@enduml